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        <title>Why Making Multiplayer Games SUCKS</title>
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        <description>I finally decided to tackle some of the more complex issues I was having with multiplayer, and this is how it went... Next devlog: https://youtu.be/cYLnVp1ngwA Pirate game playlist: https://www.youtube.com/playlist?list=PLXkn83W0QkfmQI9lUzi--TxJaOFYIN7Q4 ⎯⎯⎯⎯⎯⎯ More about client prediction &amp; reconciliation: https://www.gabrielgambetta.com/client-side-prediction-server-reconciliation.html Discord server: https://tomweiland.net/discord Support me on GitHub Sponsors: https://github.com/sponsors/tom-weiland Support me on Ko-fi: https://tomweiland.net/kofi GitHub: https://tomweiland.net/github Project's Trello board: https://trello.com/b/vJwk0iwS/pirate-game Website: https://tomweiland.net/ ⎯⎯⎯⎯⎯⎯ Gear &amp; Software I Use Developing ⮞ Engine - Unity: https://store.unity.com/#plans-individual ⮞ Code Editor - Visual Studio: https://visualstudio.microsoft.com/vs/ ⮞ 3D Modeling - Blender: https://www.blender.org/download/ Recording &amp; Streaming ⮞ Screen Recorder - OBS Studio: https://obsproject.com/ ⮞ Camera - Panasonic G85: https://amzn.to/39P77GK ⮞ Microphone - Maono AU-PM422: https://amzn.to/2LsTIuG Computer Parts &amp; Peripherals ⮞ Mouse - Logitech G604: https://amzn.to/3mqUSoy ⮞ CPU - AMD Ryzen 7 2700X: https://amzn.to/3pU06K9 ⮞ GPU - GeForce GTX 1050 Ti: https://www.newegg.ca/p/N82E16814125915 ⮞ Motherboard - ASUS Prime X470-Pro: https://amzn.to/3p20h5f ⮞ SSD - Gigabyte 240GB: https://amzn.to/39UPWDQ ⮞ HDD - WD Blue 1TB: https://amzn.to/2O37EMI ⮞ RAM - 8GB x2 ⮞ Case - Fractal Design Meshify C: https://amzn.to/3q6FgHy ⮞ Power Supply - EVGA 750 GQ: https://amzn.to/2N3T3A0 Other ⮞ YT Channel Management Tool - TubeBuddy: https://www.tubebuddy.com/tomweiland ⮞ Webhosting - Bluehost: https://www.bluehost.com/track/tomweiland/ I personally use all of the above products and services, so they are genuine recommendations. Some of these links are affiliate links, which means I get paid a small commission (at no extra cost to you) if you sign up or buy through them. Thanks for supporting the channel! ⎯⎯⎯⎯⎯⎯ #LatencyIsTheEnemy #Devlog #PirateGame #GameDev #IndieDev #IndieGame #Multiplayer #Unity In this multiplayer devlog I finally decided to tackle some of the more complex problems I've been having with multiplayer. Latency is the enemy, and makes building multiplayer games 1000 times more painful and time consuming. While I've managed to get latency mitigation techniques like client prediction working on dry, non-moving land, it's a whole other story when you're standing on a moving boat, and this video is a summary of my experiences over the last 3 months. ⎯⎯⎯⎯⎯⎯ The music used in this video is sourced from the YouTube Audio Library and StreamBeats.</description>
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